Dusknoir Stats, Weaknesses & Evolution
Dusknoir (#0477) is a Ghost-type Gripper Pokémon introduced in Generation 4. It stands 2.2 m tall, weighs 106.6 kg and has a base stat total of 525, with its highest base stat in Defense (135). Its ability is Pressure, with Frisk as its Hidden Ability. Dusknoir is weak to Ghost and Dark attacks. It is immune to Normal and Fighting-type moves.
Comes to those whose lives have come to an end and escorts their souls to the afterlife. Known to mistakenly take the souls of those who yet have life left in them, albeit rarely.
Dusknoir base stats
- HP: 45
- Attack: 100
- Defense: 135
- Sp. Atk: 65
- Sp. Def: 135
- Speed: 45
- Total: 525
Abilities
- Pressure
- Frisk (Hidden)
Dusknoir type weaknesses & resistances
Weak to
- Ghost (2x)
- Dark (2x)
Resists
- Poison (0.5x)
- Bug (0.5x)
Immune to
- Normal
- Fighting
Dusknoir evolution chain
Dusknoir level-up moveset
- Lv. 1: Astonish
- Lv. 1: Bind
- Lv. 1: Disable
- Lv. 1: Fire Punch
- Lv. 1: Gravity
- Lv. 1: Ice Punch
- Lv. 1: Leer
- Lv. 1: Shadow Punch
- Lv. 1: Shadow Sneak
- Lv. 1: Thunder Punch
- Lv. 12: Confuse Ray
- Lv. 16: Night Shade
- Lv. 20: Payback
- Lv. 24: Will O Wisp
- Lv. 28: Mean Look
- Lv. 32: Hex
- Lv. 36: Curse
- Lv. 42: Shadow Ball
- Lv. 48: Future Sight
- Lv. 54: Destiny Bond